Isms are my pet hate, if one thinks of hiding in ones techno-smythe, knocked up and down.
Then some monster, puts up a machine, and it goes on and on, and guardian angels, well secured joins, and well layed out work are ruined. Thats why I like rolling tumble weed, and spongy dreary wave, cushion and diffracting items (See- Fame article above).
I prefer to have sails, which move the boat, and you choose the direction.
Suspended on a velvet couch, on a piece of string, in a faraday cage, dry mystic air, the dark strobe, floatation tank, on a pile of tonka beans, in a big garden, surrounded by tumble weeds, and anti-dreary shields( See-Fame article). Judge Hognathan- 'Opening a tin of sweetcorn'
Don't live on the edge, in ism land, live on a pile of money, or spend as soon as it comes in.
What you love first, and save the worst till last.
Judge Hognathan- eat the good stuff, protect the treasure, but output where its due, starve increase your predictive powers, repair, store, leave the chaff, meditate and draw a line to cross. Play windows minesweeper
The sphere of the shaman FFTMC
As, we all haven't Avebury on our doorstep.
A quick defence,
i) Cover yourself with a singular non-protective conductive substance, find yourself a clear area run, across the area, and at the culmination of your run, copy the protective sphere, your body created, as you travelled accross the area round the area. Judge Hognathan- Firstly stand to one side as a your a target anywhere in the centre, next a really offensive rebuke of others who are not a Judge. The spirits don't want to be locked thier, so create a conduit around the body shell, next everybody has a repeling side sling off enemy round a pillar, and make the run again.
ii) Now, as Techno-shamans know your body has areas, which are subjected through life to fine control, or repetition(stronger).
So redo the above, and allow these areas of the body, to form (J.H the heart of) the shield. (J.H As these are the last places to get injured. I used each area to call up an instance of the defence)
(J.H better discription)iii) Now realize your at centre, ground zero, of the sphere. So you need to be off on one side, so jump, not in a particular direction.
iv) Now realize you have a huge uncamoflagued bubble around you. Fill the bubble sphere with a dusting like one way car windows
v) Now disguise the outside, with a body sphere looking in another direction.
Whilst doing this extend the inlets like chimneys away from your enemy, place these in more disguising chimneys, winding inside and outside the sphere.
vi) Now from my own experience its best to have benefical gaps, and not neccassarily a sphere shape, so discontinue the need to be united, and allow the sphere to reform.
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